Support
Start with the manual or the questions below. If that doesn't solve it, write to us.
Questions
Which Unreal Engine versions are supported?
Every release is tested on UE 5.3.2 and 5.8. Versions between them (5.4 to 5.7) have not been tested yet, and each product page says so. The systems are built in 5.3 so that they open in 5.3 and later.
Do the systems work in multiplayer?
No. They are single-player: nothing is replicated. Each product page states it before you buy.
Do I need to know C++?
No. Every system is Blueprint only. There is nothing to compile and no plugin to enable beyond Enhanced Input, which is on by default.
How do I add a system to my project?
Add it to your project from Fab, then follow the three-step quick start on its page. Each system lives in its own folder and doesn't touch your other content.
Can I use two Rookspire systems together?
Yes. They don't depend on each other, so you can use one, some or all of them.
Does it work with my own character and art?
Yes. The components go on any actor and the widgets are given a component to draw. The demo art can be deleted.
Is gamepad supported?
Not yet. Keyboard and mouse are supported and tested; gamepad will be added only after it is tested with a real controller.
How do updates work?
Updates are free and are delivered through Fab. Each product has a changelog that says what changed.
What is the refund policy?
Purchases are made on Fab, so Fab's refund policy applies.
Was AI used to make the systems?
Yes, as a tool: the Python scripts that generate the Blueprints and the manuals were written with AI assistance. The systems, their logic and their tests are reviewed and tested by Rookspire, and each Fab listing discloses it.
I found a bug. What do you need from me?
The system and version, your Unreal Engine version, what you did, what you expected and what happened, and the Output Log if there is an error. Send it through the contact page.
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