Portfolio
Systems we build and sell, and work made in this studio.
Portfolio
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On FabInteraction
Look at something, see what the key does, tap or hold to use it. Locked things say why.
Showcase scene · not included -
Coming to FabMenus
Main and pause menus, 72 options on six pages, and save slots with pictures.
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In testing
Vitals
Health, stamina, hunger and thirst in one component.
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In testing
Inventory
Grid inventory, equipment, crafting, hotbar and a character preview.
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Studio workThis website
The studio's own site: twelve languages, real-time 3D, and automated tests in two browser engines.
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Studio workRookspire brand
The split-peak mark, palette, type and 3D renders, with written guidelines.
Drag to turn the ring, or use the arrows
The systems
On FabInteractionLook at something, see what the key does, tap or hold to use it. Locked things say why.
Coming to FabMenusMain and pause menus, 72 options on six pages, and save slots with pictures.
In testingVitalsHealth, stamina, hunger and thirst in one component.
In testingInventoryGrid inventory, equipment, crafting, hotbar and a character preview.

This website
Designed and built in the studio: a static site in twelve languages with real-time 3D, written to load fast and to work without WebGL.
- Real-time WebGL: the mark, abstract geometry, thousands of particles and post-processing, in four quality levels
- Twelve languages, each with the same structure, checked automatically
- Automated browser tests in Chromium and WebKit (the engine of Safari), at phone, tablet and desktop sizes
- Reduced motion respected: every scene becomes a still frame

Rookspire brand
The mark is a split peak: two blades that read as one summit. It works at 16 pixels and as a 3D object.
- Mark, wordmark and palette, with contrast checked for text
- Type: Saira and Barlow, both open-licensed
- 3D renders in Blender and written guidelines
Want something like this?
We build Unreal Engine systems, tools and websites to order.